The full game includes much more of course, including —
- A character creation system that sets the Chosen up in a web of conflicting goals.
- Techniques that make each of the predefined Blade flavoursome and unique. You can also pick and match to create your own custom Blade.
- A Will/Power system that tempts you to increase your power while walking the fine line of control over your Blade.
- Winning a Duel gives you the power to achieve a goal, or rewrite a goal for yourself or one of the losers.
- Quickstart setups for a three or four player game.
- Advice for facilitating a session.
I still have some illustrations to do, but the bulk of the editing and layout is done already. I'm planning to run a small Kickstarter in the next couple of months, mostly so I can pay for an editor to give it a once-over, and also to crowd-source a bunch of external feedback and playtesters so I can get it into the best possible shape before releasing the PDF and print-on-demand books to the public.
I'll talk more about my Kickstarter plans in another post.
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