The Game Mechanic

An RPG designer's oddysey through various worlds and systems

Showing posts with label resources. Show all posts
Showing posts with label resources. Show all posts
Wednesday, 30 August 2017

Formatting Your RPG Manuscript

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So you've done the hards yards and designed a roleplaying game that works, and now you're in the process of writing up the manuscrip...
Wednesday, 12 March 2014

Breaking the World

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Since one of the main players in my last Apocalypse World game has bowed out, it doesn't look like The Pit is going anywhere. I am sta...
Tuesday, 14 January 2014

Ghouls for Savage Worlds

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Reading through the Rippers bestiary, I was disappointed to find no Ghouls - so I made my own. Since reading up a little on Persian mytho...
Wednesday, 19 June 2013

Apocalypse World: Sorting the MC Moves

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I posted this on the G+ Powered by the Apocalypse group, and it seems to have met with general approval (or at least no negative feedback)...
Tuesday, 19 February 2013

Smallville Resources

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A while ago, I posted some resources for my SamuraiVille and piccoLaguna hacks. Since I'm just gearing up to run an online Smallville ...
Monday, 11 June 2012

PiccoLaguna Resources

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In May and June 2012 I prepped some game material for a new Smallville campaign, set in a Renaissance Venice inspired fantasy city called La...
Tuesday, 5 June 2012

SamuraiVille Resources

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By the end of the SamuraiVille campaign, I'd put together a few original Assets to reflect the setting and the nature of the main charac...
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